The full notes for this version are its short notes: that was all that was written then.
New maps (one designed for each mode)
- Duel (VS): small symmetric arena, center pillar, side walls, raised blocks by each spawn.
- Depot (Bomb): three lanes split by long walls, sites A and B at the defenders' end with crates and a raised defender perch.
- Summit (King of the Hill): a stepped plateau in the middle with stairs on all four sides, flank towers and grapple pillars.
- Railyard (Payload): a winding track from the attackers' base to the defenders' base with cover beside the track and two overlooks.
- Tug (Neutral Payload): straight symmetric track, the cart starts in the middle.
- Foundry (FFA): raised corners with stairs, center dais, grapple pillars, ten spawns all facing the middle.
- Sprint stays the race map; Arena still works for every mode except race.
- Picking a mode in Host Game or Play vs Bots selects its map automatically.
- Every map is automatically checked: spawns clear, and bots can reach every objective from every spawn.
Launcher
- Choose any released version (or "latest", which follows updates). Your choice is remembered; the changelog shown is for the selected version. Note: you can only play online with people on the same version.
- The launcher installs itself into your Programs folder (Windows: %LOCALAPPDATA%\Programs\quark, no admin needed) and removes the copy you downloaded. Existing installs are moved there automatically.
Fixes
- Starting the game in borderless or exclusive fullscreen now renders at your screen's full resolution (it used to draw in the bottom left at the window size).
- Arena: removed a spawn point that was inside the center pillar.
- Bots path to the floor of a hill instead of the top of cover on it.