Download

← All updates

Update

quark 0.12.0

Everything that changed in this version, and why.

The full notes for this version are its short notes: that was all that was written then.

New maps (one designed for each mode)

  • Duel (VS): small symmetric arena, center pillar, side walls, raised blocks by each spawn.
  • Depot (Bomb): three lanes split by long walls, sites A and B at the defenders' end with crates and a raised defender perch.
  • Summit (King of the Hill): a stepped plateau in the middle with stairs on all four sides, flank towers and grapple pillars.
  • Railyard (Payload): a winding track from the attackers' base to the defenders' base with cover beside the track and two overlooks.
  • Tug (Neutral Payload): straight symmetric track, the cart starts in the middle.
  • Foundry (FFA): raised corners with stairs, center dais, grapple pillars, ten spawns all facing the middle.
  • Sprint stays the race map; Arena still works for every mode except race.
  • Picking a mode in Host Game or Play vs Bots selects its map automatically.
  • Every map is automatically checked: spawns clear, and bots can reach every objective from every spawn.

Launcher

  • Choose any released version (or "latest", which follows updates). Your choice is remembered; the changelog shown is for the selected version. Note: you can only play online with people on the same version.
  • The launcher installs itself into your Programs folder (Windows: %LOCALAPPDATA%\Programs\quark, no admin needed) and removes the copy you downloaded. Existing installs are moved there automatically.

Fixes

  • Starting the game in borderless or exclusive fullscreen now renders at your screen's full resolution (it used to draw in the bottom left at the window size).
  • Arena: removed a spawn point that was inside the center pillar.
  • Bots path to the floor of a hill instead of the top of cover on it.