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quark 1.14.2

Everything that changed in this version, and why.

The full notes for this version are its short notes: that was all that was written then.

(Includes everything from 1.14.1. No macOS build this release: GitHub's macOS build machines were unavailable.)

  • Movement back to the original feel: 8 m/s run, the original acceleration.
  • Rockets fly straight again (they no longer carry your momentum); sticky bombs still do.
  • Servers that dropped below 1000 Hz now try the next tick rate up every so often, and step back down if it doesn't hold (waiting longer each time).
  • Health bars only show when you can see the player's whole body, and are exactly as wide as their hitbox (no spotting players through walls).
  • Payload: when the teams swap sides, the cart starts at the new attackers' end of the track.

Also in 1.14.1

  • Run speed back to 8 m/s; explosions 25% louder.
  • New sound kit MOUTH replaces WOODEN; make your own kits in assets/sfx/custom/<kit>/.
  • Orbital: windows into space (a ringed planet, moons, stars).
  • Crown letters on the crown model; queue menu in two columns; the launcher always adds desktop and start menu shortcuts.