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quark 1.1.1

Everything that changed in this version, and why.

The full notes for this version are its short notes: that was all that was written then.

  • Hide and seek and tag: dash and grapple now work for everyone, seekers and hiders alike.
  • Fixed: endless knife throws. Holding alt-fire while clicking fire threw the knife past every check. In hide and seek / tag that meant unlimited throws; in other modes, a second throw while the knife was still away. Throws now follow one rule everywhere: knife in hand, and never in hide and seek or tag. A test holds both buttons and checks that nothing is thrown.