The full notes for this version are its short notes: that was all that was written then.
- Servers update themselves.
tools/server/install.shsets up a Linux server as a service: it starts on boot, restarts on crash, and checks for updates every minute.- When a new version is out, the server builds it in the background.
- It waits until no match is being played, says "restarting for an update - rejoin in a few seconds", and comes back on the new version.
- Mid-match, players get "an update is ready - the server restarts after this match" instead.
- Vote ranked on or off. In the vote menu, RANKED ON... lets anyone pick a ladder. On a ranked server you get SWITCH LADDER... and RANKED OFF instead.
- A ranked server refuses bot votes, tourney votes, non-1v1 map votes and map editing, and says why.
- Hosts get the RANKED tile in CHANGE MODE too, and it applies straight away.
- Vote to edit the map together on any server. EDIT THE MAP TOGETHER in the vote menu, or EDIT MODE in the host's ESC menu.
- On a normal server the edits are temporary: you can play the edited map (VOTE: PLAY IT or the host's PLAY MODE), but the file is never touched, and the original comes back when the map changes.
- SAVE A COPY keeps your own copy of the edited map.
- Maps redone:
- Random debris replaced with tidy crate stacks in the wall bays.
- New corner columns, chair rails and inset wall panels.
- New tiled floor seams in both directions.
- Wall lamps light every map.
- Fixed: leaving a server sometimes opened the map editor. The click on DISCONNECT also landed on the MAP EDITOR button of the main menu that appeared under it. A click that changes screens no longer reaches the next screen.
- Menu fixes:
- The vote menu is shorter, and bot options are hidden on ranked servers.
- The pause menu panel now fits all its buttons.
- The server list shows
[RANKED <ladder>]from the server itself, so it stays right after a vote.
- The network protocol changed, so servers and clients must both be on 0.26.0.